CSES Grundys Game
// compile: make data
// run: ./data < data.in
#include <bits/stdc++.h>
using namespace std;
#pragma GCC optimize("O3,unroll-loops")
#pragma GCC target("avx2,bmi,bmi2,lzcnt,popcnt")
#ifdef LOCAL
#include <debug/codeforces.h>
#define debug(x...) _debug_print(#x, x);
#define Debug(x...) _debug_print_format(#x, x);
std::ifstream terminal("/dev/tty");
#define PP cerr<<"\033[1;30mpause...\e[0m",terminal.ignore();
#else
#define debug(x...)
#define Debug(x...)
#define PP
#endif
template<typename...Args> void print_(Args...args){((cout<<args<<" "),...)<<endl;}
#define VI vector<int>
#define VII vector<vector<int>>
#define VIII vector<vector<vector<int>>>
#define rep(i,a,b) for(int i=(a);i<(int)(b);++i)
#define sz(v) ((int)(v).size())
#define print(...) print_(__VA_ARGS__);
#define FIND(a, x) ((find(a.begin(),a.end(),(x))!=a.end())?1:0)
#define cmin(x,...) x=min({(x), __VA_ARGS__})
#define cmax(x,...) x=max({(x), __VA_ARGS__})
#define INTMAX (int)(9223372036854775807)
#define INF (int)(1152921504606846976)
#define NaN (int)(0x8b88e1d0595d51d1)
#define double long double
#define int long long
#define uint unsigned long long
#define MAXN 200010

int mex(vector<int> v) {
    sort(v.begin(), v.end());
    if (!v.size() || v[0] > 0) return 0;
    for (int i = 0; i < sz(v)-1; ++i) {
        if (v[i + 1] - v[i] > 1) return v[i] + 1;
    }
    return v[sz(v)-1] + 1;
}

int32_t main() {
    ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr);

    vector<int> dp(1e6+1, -1);
    function<int(int)> sg = [&](int x) -> int {
        if (~dp[x]) return dp[x];
        if (x <= 2) return dp[x] = 0;
        vector<int> v;
        rep(i, 1, x-1) if (i != x-i) v.push_back(sg(i) ^ sg(x-i));
        return dp[x] = mex(v);
    };
    int n; cin >> n;
    while (n--) {
        int x; cin >> x;
        if (x >= 2000) cout << "first" << endl;
        else cout << (sg(x) ? "first" : "second") << endl;
    }

    return 0;
}

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